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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

BAO Mask 3D Warper Basics

October 14, 2015, 09:07 AM

https://www.aotg.com/bao-mask-3d-warper-basics/

A GPU accelerated 3D modeling plugin using masks in After Effects. Has many features such as OBJ export to use with other 3D plugins in AE like Plexus, Form and Element 3D as well as a 2D warping mode to allow for super precise warping using source and target masks.

Creating An Ancient Persian City in 3D

October 14, 2015, 04:52 AM

https://www.aotg.com/creating-an-ancient-persian-city-in-3d/

CGI 3D Tutorial Creating An Ancient Persian City in 3D by Mike Stoliarov.

Cinema 4D R17 - Spline Tools Tutorial by Aixsponza

October 10, 2015, 07:50 AM

https://www.aotg.com/cinema-4d-r17-spline-tools-tutorial-by-aixsponza/

In this video tutorial Aixsponza will let you know about Spline in Cinema 4D R17.

Pixels in 3ds max

October 8, 2015, 04:32 AM

https://www.aotg.com/pixels-in-3ds-max/

Pixels in 3ds max. Cg-school.org. Part 01.

How to Create Realistic Puddles in Blender

October 7, 2015, 05:14 AM

https://www.youtube.com/watch?v=oojlF0m8KSE

Puddles add contrast and visual interest in your scene, while also helping to balance the composition. In this video you'll discover a super easy way to make them in Blender, which can be used on almost any surface.

Jewelery or Product Shot Lighting in Maxwell C4D

October 6, 2015, 05:20 AM

https://www.aotg.com/jewelery-or-product-shot-lighting-in-maxwell-c4d/

CGI Rendering Jewelery / Product Shot Lighting in Maxwell for C4D by Curse Studio - Part II.

3ds Max Peeling Tutorial

October 5, 2015, 04:45 AM

http://www.cgmeetup.net/home/3ds-max-peeling-tutor...

Simone Nastasi – A few people asked for a tutorial on how I did my Moka video.

Modelling a Hand in Blender

October 2, 2015, 04:58 AM

http://www.cgmeetup.net/home/modelling-a-hand-in-b...

Modelling a Hand in Blender by Daniel Kreuter.

Making of Church Destruction

October 2, 2015, 04:58 AM

http://www.cgmeetup.net/home/making-of-church-dest...

It was very specific destruction scenario ( the director vision ) so i had to fracture the church very carefully to achieve the perfect look and the finest details, and in the other hand to control the size of details which can be heavy to process, so i used a Voronoi Fracturing tool in Houdini, and developed some new patterns for the bricks in Vop’s and shops inside Houdini’s special procedural environment.

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