Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Create Xpresso Driven Wipe Transitions in C4D

January 27, 2015, 10:49 AM

http://lesterbanks.com/2015/01/create-xpresso-driv...

How to create a linear, spherical or cylindrical wipe transition in Cinema 4D using a gradient shader and Xpresso setup, that can be controlled with a null.

Cinema 4D Video Tutorial: Animated Elevation Maps

January 26, 2015, 05:58 PM

http://www.premiumbeat.com/blog/cinema-4d-video-tu...

Learn how to create animated elevation maps in this awesome Cinema 4D Video tutorial. The post Cinema 4D Video Tutorial: Animated Elevation Maps appeared first on The Beat: A Blog by PremiumBeat.

Edit V-Ray Scene Files More Easily With V-Ray Synt

January 24, 2015, 02:24 PM

http://lesterbanks.com/2015/01/v-ray-syntax-highli...

Andrew Hazelden posts popular IDE modules that will highlight V-Ray Scene syntax, making it easier to edit a vrScene file.

A Brief Introduction to Using Houdini Expressions

January 24, 2015, 09:00 AM

http://lesterbanks.com/2015/01/introduction-using-...

A quick starter's guide to using Houdini Expressions and variables to drive attributes such as an object's position or transformation in the scene.

Interesting Maya Boolean Tricks

January 23, 2015, 02:27 PM

http://lesterbanks.com/2015/01/interesting-maya-bo...

Learn some interesting things that you can do with Maya Booleans, including creating an animated metaball effect with the objects.

Create an Elevation Map in C4D Using Sketch and To

January 23, 2015, 02:27 PM

http://lesterbanks.com/2015/01/create-elevation-ma...

learn how to use cinema 4d's sketch and toon tools to help create an animated elevation map

Easy Flying Logos with AE + C4D Lite (+ Illustrato

January 22, 2015, 05:21 PM

http://provideocoalition.com/cmg_keyframes/story/e...

One of the most common, bread-and-butter motion graphics jobs you’re going to get is to take your client’s flat, two-dimensional print logo, turn it into a 3D object, and animate it onto the screen for an endless variety of video destinations (trade shows, press events, training videos, web & social media, etc.). This used to mean having to buy and learn a 3D program in addition to After Effects and/or your NLE of choice, rendering it out of one, and bringing it into the other to potenti...

Using the Layer Index Expression in After Effects

January 22, 2015, 02:52 PM

http://lesterbanks.com/2015/01/using-layer-index-e...

Mikey Borup shows some possibilities for using the Layer Index expression in After Effects which can be a powerful tool for creating motion graphics.

How To Compile Maya Plugins Across Multiple Versio

January 22, 2015, 10:25 AM

http://lesterbanks.com/2015/01/maya-plugins-multip...

Chad Vernon hosts a look into creating Maya Plugins for multiple OS platforms and multiple versions of Autodesk Maya using CMake but only one build file.

Using Mandelbulb 3D in a VFX Pipeline

January 21, 2015, 10:41 AM

http://lesterbanks.com/2015/01/using-mandelbulb-3d...

VFX artist Julius Horsthuis explores using Mandelbulb 3D in a traditional VFX pipeline, covering the subjects of working with camera and mesh data and more.

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.