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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Rendering a Volume Procedural to Create a Nebula E

December 31, 2014, 02:42 PM

http://lesterbanks.com/2014/12/rendering-volume-pr...

Technical artist Jason Burton shows how to create a nebula effect by rendering volume procedurals in Houidini

Create complex looking text animations with only 2

December 31, 2014, 11:39 AM

https://www.aotg.com/create-complex-looking-text-animations-with-only-2/

This quick after effects tutorial will show you how to create complex and super customizable text animations with only using 2 keyframes. Follow along and cr...

CGI 3D Tutorials HD: Symmetry in ZBrush

December 31, 2014, 11:38 AM

https://www.aotg.com/cgi-3d-tutorials-hd-symmetry-in-zbrush/

Check out this valuable tutorial called "Symmetry in ZBrush" where you'll learn to create exact details on both sides of a character.to easily change the axis (x, y or z) as well to create radial (360 degree) details very quickly with just a few button clicks.

RT Rendering with Marmoset Toolbag

December 30, 2014, 08:05 PM

http://cgi.tutsplus.com/tutorials/real-time-render...

This tutorial is about capturing a beautiful real time render of your game art ready asset. This tutorial is a follow up tutorial of Create a Game Ready Fire Extinguisher with 3D Studio Max series.

Rigging and Animating a Pendulum in Maya

December 30, 2014, 12:03 PM

http://lesterbanks.com/2014/12/rigging-animating-p...

Kim Edwards walks through rigging a simple pendulum in Maya, and then shows how to animate the pendulum with drag and followthrough.

Tutorial: Explode with Cloth in Cinema 4D

December 30, 2014, 12:02 PM

http://www.toolfarm.com/blog/entry/tutorial_explod...

Creating explosions in C4D is not the easiest thing to figure out on your own. However, Chris Schmidt, from Greyscalegorilla, shows you how you can very quickly shatter, and explode any model using cloth dynamics. Here's a preview of what you will learn.

How to Setup 360 Degree Renders in Cinema 4D

December 29, 2014, 10:51 AM

http://lesterbanks.com/2014/12/setup-360-degree-re...

Konstantin Magnus shows how to create a panorama view in Cinema 4D showing how to set up cameras for 360 degree renders.

CGI 3D Tutorial HD:

December 24, 2014, 10:41 AM

https://www.aotg.com/cgi-3d-tutorial-hd-2/

Check out this quick overview of Maya's Hypershade Material Editor, You'll learn the basics of creating a material that will allow you to add your own diffuse, normal and specular maps and then adjust the viewport renderer so that we can see how your next-gen maps affect the mesh in real-time!For more information, please see the details and links below:

Create Tire Tracks in Snow Using Maya Soft Body Dy

December 23, 2014, 01:31 PM

http://lesterbanks.com/2014/12/create-tire-tracks-...

Mike Hermes shows how to use Maya Soft Body Dynamics to create tire tracks in a material like snow or mud.

Tips for Working with Maya Blend Shapes

December 23, 2014, 10:49 AM

http://lesterbanks.com/2014/12/tips-working-maya-b...

Daryl Obert offers some great beginner and advanced user tips for working with the Maya Blend Shape and Blend Shape Deformer.

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