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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

4K Distortion 8-bit Glitch Demo (Tutorial Coming S

September 4, 2014, 04:31 AM

http://www.youtube.com/watch?v=Ofrq7Pj8UtA&feature...

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Creating Detailed and Colorful Abstract Scenes wit

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http://lesterbanks.com/2014/09/creating-detailed-c...

create the "Lee Griggs" style highly detailed scenes using C4D and X-Particles

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http://lesterbanks.com/2014/09/automated-pole-vect...

learn how to create an automated pole vector in Maya for your character rigs

Advanced Color Correction Tips for Nuke

September 3, 2014, 09:33 AM

http://lesterbanks.com/2014/09/advanced-color-corr...

find out how to easily adjust luma values to match a plate and correct super brights in a shot or composite

After Effects Video Tutorial: Rotating Squares + E

September 2, 2014, 04:44 PM

http://www.premiumbeat.com/blog/after-effects-vide...

Square's can be difficult to rotate, thankfully this After Effects expression courtesy of Mikey Borup can help make rotating squares as easy as pi.

Easily Creating Stylized, 3D Animated Brush Stroke

September 2, 2014, 09:55 AM

http://lesterbanks.com/2014/09/easily-creating-sty...

create 3D Animated Brush Strokes in C4D using a landscape object a spline and a spline wrap deformer

Creating and Compositing With Z-Depth Maps With Tr

September 2, 2014, 09:54 AM

http://lesterbanks.com/2014/09/creating-compositin...

learn how you can create and use Z-Depth maps right out of trapcode particular and create complex composites without leaving After Effects

Creating Detailed Fluids with X-Particles Skinner

September 1, 2014, 10:09 AM

http://lesterbanks.com/2014/09/fluids-x-particles/

The X-Particles skinner modifier can be a great way to create detailed fluid simulations right in Cinema 4D, creating renderable geometry from a particle's simulation

Use valueAtTime in Ae to Have a Layer Follow Anoth

August 30, 2014, 12:24 PM

http://lesterbanks.com/2014/08/use-valueattime-ae-...

Use the expression valueAtTime in Ae to automatically have one layer follow the motion of another with a delay

Final Cut Pro Video Tutorial: Time Remapping

August 29, 2014, 12:23 PM

http://www.premiumbeat.com/blog/final-cut-pro-vide...

You don't have to have a six pack to get the time remapped 300 effect. Learn how to use time remapping in this helpful FCPX video tutorial.

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