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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Aetuts+ Hollywood Movie Titles Series

September 27, 2013, 10:40 AM

http://ae.tutsplus.com/tutorials/motion-graphics/a...

In this tutorial, we're going to look at the animation style from the title of the movie Turbo. We will be using only After Effects to create the animated...

After Effects Tutorial: Lo-Fi Cartoon Mouth Animat

September 26, 2013, 01:28 PM

http://www.premiumbeat.com/blog/after-effects-tuto...

Learn how to create a kitschy mouth animation in After Effects! This lo-fi look is perfect for giving your project a fun, playful vibe.

Vegas Pro Basics 55: Zaxwerks ProAnimator

September 25, 2013, 07:19 PM

http://library.creativecow.net/devis_andrew/Sony-V...

In this tutorial, Andrew Devis introduces Zaxwerks ProAnimator and gives an overview of the simplicity and speed of the application as well as showing how to render out the final animation as an image sequence and then how to bring that (or any) image sequence into Sony Vegas Pro for final compositing.

Vegas Pro Basics 54: Texture Text with Shatter

September 25, 2013, 07:19 PM

http://library.creativecow.net/devis_andrew/Sony-V...

In this example of the Sony Vegas Pro/HitFilm workflow, Andrew Devis shows how to use the Shatter effect in HitFilm to extrude non-shattering 3D text as well as how to apply different textures to the front and the side of the extruded text. While working much faster than the previous introduction to HitFilm...

Nuke 3D Tracker Fundamentals

September 25, 2013, 11:03 AM

http://lesterbanks.com/2013/09/nuke-3d-tracker-fun...

Dave Scotland posts another installment to his Nuke in Production series, this time focusing on developing the fundamentals with 3D Tracking in Nuke looking at the 3D tracker Node.

The Woes of Greenscreen and Bluescreen

September 25, 2013, 11:02 AM

http://ae.tutsplus.com/tutorials/production/quick-...

There are a lot of things to remember when shooting on green or bluescreen. We're going to highlight a few of the more important things to keep in mind and show

School Of Motion - Tutorials for CG

September 25, 2013, 11:02 AM

http://www.schoolofmotion.com/

We spend a lot of time and effort trying to make our perfect CG renders look a little less perfect. Chromatic aberration is one of those tricks that…

Editing a GoPro video in Photoshop

September 24, 2013, 01:32 PM

http://blog.lynda.com/2013/09/24/editing-a-gopro-v...

Learn how to edit and correct GoPro camera video in Adobe Photoshop with this week’s Deke’s Techniques tutorial, on the lynda.com blog.

Creating a detailed Cloth Tear

September 24, 2013, 01:31 PM

http://lesterbanks.com/2013/09/creating-a-detailed...

FxChannelHouse shows you how to “tear cloth like a boss” in Cinema 4D, with particular attention to creating fine details in the torn bits of the cloth object by adding details to the HyperNURBS object.

Create Animated Smoke Trails in Blender

September 24, 2013, 01:31 PM

http://lesterbanks.com/2013/09/create-animated-smo...

Sardi Pax takes a look at using blender’s internal render engine to render out smoke trails using volumetrics emitted from objects in the scene.

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