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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Create Realistic Plastic Shaders in Arnold

February 12, 2021, 02:03 PM

https://lesterbanks.com/2021/02/how-to-create-real...

MographPlus shows how to approach plastic shaders in Cinema 4D. A new rendering tutorial from Morgraph+ shows an approach to create realistic plastic shaders using Arnold in Cinema 4D. The tutorial shows how to tweak

How to Customize Camera Lens Blur in Ae with Shape

February 12, 2021, 02:02 PM

https://lesterbanks.com/2021/02/how-to-customize-c...

Motion Science shows how you can tweak lens blur effects using shape layers. A new tutorial from Cameron Pierron (Motion Science) shows how you can easily customize the camera lens blur effect in After Effects.

How to Create Steam With Mantaflow in Blender

February 12, 2021, 02:02 PM

https://lesterbanks.com/2021/02/how-to-create-stea...

Blender Made Easy shows how you use Mantaflow in Blender to create rising steam for a coffee cup. There is an easy way to create and animate that rising steam you get from a hot

Create an Exploding Ice Ball With Octane and C4D

February 11, 2021, 02:06 PM

https://lesterbanks.com/2021/02/create-an-explodin...

Mobox Graphics covers creating and rendering an exploding ice ball with Octane in Cinema 4D. A new tutorial from Mobox Graphics’ Eli Prenten shows how you can create a fractured exploding ice ball in Cinema 4D. The

A Quickstart Guide to ACES and OCIO With Houdini

February 11, 2021, 02:06 PM

https://lesterbanks.com/2021/02/a-quickstart-guide...

CG Forge has a look at how to work with ACES in Houdini. Lots of stuff is moving over to ACES and OCIO (openColorIO). If you work with Side FX Houdini, have a look at this concise

How to Create Dust Motes in Houdini

February 9, 2021, 01:49 PM

https://lesterbanks.com/2021/02/how-to-create-dust...

Carvalho VFX shows how you can create realistic dust motes in Side FX Houdini. Few things add an almost tangible realism to a scene than tiny particles of flying dust. Daniel de Carvalho shows how

How to Make an Animated Neon Effect With Fusion/Re

February 9, 2021, 01:48 PM

https://lesterbanks.com/2021/02/how-to-make-an-ani...

A Blackbird Called Sue shows how to make an animated neon Effect With Resolve. A new walkthrough from the Blackbird Called Sue channel covers how he created an organically animated neon effect in Black Magid Davinci Resolve

How to Build a Procedural Force Field Effect with

February 9, 2021, 01:48 PM

https://lesterbanks.com/2021/02/how-to-build-a-pro...

Aleksi Tuomela covers how to make a neat-looking force field effect using Geometry Nodes in Blender 2.93 Alpha. Aleksi Tuomela shows how you can put some of the node-noodling basics to fair use by creating a

How to Create Procedural Motion Graphics With Geom

February 7, 2021, 05:07 PM

https://lesterbanks.com/2021/02/how-to-create-proc...

Aleksi Tuomela shows how to make a simple procedural motion graphics effect with Blender’s Geometry Nodes. Blender development seems to be pushing forward with the “everything nodes” project, and right now, you can play around

Get Better Octane Renders by Using Render Passes i

February 7, 2021, 05:07 PM

https://lesterbanks.com/2021/02/get-better-octane-...

New Plastic covers his techniques for getting better renders through render passes. It’s sporadic in production to get what you need from a single render. Usually, what happens is a lot of touching out and

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