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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Linking Tracking Data in Nuke

July 3, 2015, 03:00 PM

http://lesterbanks.com/2015/07/linking-tracking-da...

learn how to link tracking data in nuke for other VFX tasks such as rotoscoping.

Creating a Low Poly Medieval House in Blender pt2

July 1, 2015, 04:16 PM

http://cgi.tutsplus.com/tutorials/creating-a-low-p...

The seams are the lines from where the mesh gets unstitched to unwrap it onto the UV Editor, for further texturing and painting.

5 Tools for Better Layer Management in After Effec

July 1, 2015, 09:22 AM

http://lesterbanks.com/2015/07/5-tools-for-better-...

What After Effects lacks in layer management, you can gain back from using these 5 layer management tools.

Build a Depth Map in C4D That Can Be Used In After

June 27, 2015, 12:59 PM

http://lesterbanks.com/2015/06/build-a-depth-map-i...

Create a custom depth map in Cinema 4D that can be used as a displacement for Mettle's FreeForm Pro plugin in After Effects

Arnold Render Studio Lighting Strategies in C4D

June 27, 2015, 12:59 PM

http://lesterbanks.com/2015/06/arnold-render-studi...

Some techniques for achieving great studio lighting setups with Cinema 4D using Arnold

10 Cinema 4D Shortcuts for Beginners

June 24, 2015, 12:26 AM

http://www.mographcandy.com/blog/2013/2/24/top-10-...

Mousing your way around the interface to find commands and tools is pretty old school. Cinema 4D has a great shortcut list to speed up your workflow. Your favorite shortcut not listed? Add it to the comments.

MacBreak Studio: Ep. 314 - Animated 3D Title Light

June 16, 2015, 09:33 AM

https://www.aotg.com/macbreak-studio-ep-314-animated-3d-title-light/

This week on MacBreak Studio, Steve Martin from Ripple Training shows us a very cool tip for creating a beautiful light pass on 3D text.

Mocha Pro Tattoo Removal Tutorial

June 14, 2015, 02:43 PM

https://www.aotg.com/mocha-pro-tattoo-removal-tutorial/

Mocha Pro Tattoo Removal Tutorial. In this Mocha Pro tutorial I show you how you can remove a tattoo or any other unwanted marks from someone's skin. This technique can also be used to remove markers from skin, or markers from other objects in the scene.

Workflow Tip: Storyboard Your Animations in Adobe

June 12, 2015, 09:35 AM

http://www.premiumbeat.com/blog/workflow-tip-story...

Doing an involved motion graphics piece? Use Illustrator to create your storyboards and style frames, setting you up to easily move to After Effects!

Quickly Creating Grunge in Blender

June 11, 2015, 01:01 PM

http://lesterbanks.com/2015/06/quickly-creating-gr...

Add more interest to your blender renders by adding dirt and grunge

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