It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
April 22, 2016, 01:28 PM
http://deadline.com/2016/04/dreamworks-animation-j...
This is the biggest package that DreamWorks Animation CEO Jeffrey Katzenberg has seen since 2009, coming in a year when the stock appreciated 15.4%. It was a bounce back from 2014 — a bitterly disappointing period for the company.
April 22, 2016, 01:28 PM
http://framexframe.tumblr.com/post/143216334618/pi...
I post images so that each frame can be looked at individually, as well as in the context of the full shot. The gifs supply reference for timing. All images are official images/clips from the films/shows, no fanart. Current Posting Schedule: M/W/F, 10AM Eastern (GMT -5)
April 22, 2016, 04:57 AM
http://cgvilla.com/2016/04/22/maya-2016-character-...
This basic Maya character rigging tutorial shows how to create joints and skin your character to the resulting skeleton. Knowing joint creation and character skinning in Maya is the first step to animating characters properly!
April 22, 2016, 04:56 AM
http://www.animationmagazine.net/events/fmx-animat...
FMX 2016 kicks off in Stuttgart next week, running April 26-29, and program announcements are still rolling in from the organizers. Just days ago, Anne Kolbe, the Executive Vice President of Visual Effects at Warner Bros. Pictures, and Kathy Chasen-Hay, Senior Vice President of VFX at Lionsgate joined the lineup for the week-long event based on the theme “Blending Realities.”
April 21, 2016, 09:27 AM
http://lesterbanks.com/2016/04/maya-modeling-impro...
Autodesk's Steven Roselle walks through improvements made in the realm of modeling in Maya 2016 Ext 2. The Post Watch Maya’s Technical Modeling Improvements in 2016 Ext 2 originally appeared and published on %%BLOGLINK%,by lesterbanks
April 20, 2016, 10:09 AM
http://lesterbanks.com/2016/04/motion-graphics-too...
Watch an "end to end" workflow for creating elements with Maya's new motion graphics toolkit. The Post Working With the Motion Graphics Toolkit in Maya 2016 Ext 2 originally appeared and published on %%BLOGLINK%,by lesterbanks
April 19, 2016, 01:22 PM
http://lesterbanks.com/2016/04/offline-renderer-un...
The Offline Renderer for Unity allows you to capture realtime views in Unity to multi channel EXR files. The Post Offline Renderer for Unity Captures Scenes to Multi-Channel EXR’s originally appeared and published on %%BLOGLINK%,by lesterbanks
April 19, 2016, 07:19 AM
http://lesterbanks.com/2016/04/motion-boutique-adv...
Motion Boutique launches two new product that allow you to automate layer creation and college animation in After Effects. The Post Motion Boutique Advances Layer Creation and Animation in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks
April 19, 2016, 07:17 AM
http://www.cgchannel.com/2016/04/autodesk-releases...
Autodesk has released its annual spring update to Maya – but in a break with convention, the new release it announced at NAB this year was not Maya 2017, but Maya 2016 Extension 2.
April 18, 2016, 04:56 PM
http://animationguildblog.blogspot.com/2016/04/the...
Willis Pyle, who's brother was known as Denver and uncle was named Ernie, dropped out of the University of Colorado to answer Walt Disney's clarion call to come work at the House of Mouse.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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