It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
March 22, 2016, 09:21 AM
http://blogs.adobe.com/creativecloud/fix-it-in-pre...
Patrik Forsberg will be presenting the session “A VFX Guide to Slamming the Boundaries Between Live Action and Game Engine Tech” in the Adobe booth at NAB 2016 on Tuesday, April 19, 2016 at 5:30 PM and Wednesday, April 20, 2016 at 4:00 PM. Though he started his professional career touring Europe as a musician, today Patrik Forsberg is the Creative Director at Stiller Studios, a Swedish creative agency that focuses on intricate motion control work. The path he took to get where he is tod...
March 22, 2016, 09:21 AM
http://www.videoguys.com/blog/fxfactory-dashwood-c...
360VR Toolbox created by these developers is still in beta, but is scheduled for official release in April just before NAB. These sound like promising tools for 360-degree content creators. Be sure to check them out at NAB in the Virtual Reality Pavilion. FXFactory Joins Dashwood Cinema For 360-Virtual Reality Plugins By James DeRuvo (doddleNEWS) Read More The post FXFactory and Dashwood Cinema collaborate to create plugins for 360-degree video editing appeared first on Videoguys Blog.
March 22, 2016, 09:21 AM
http://alex4d.com/notes/item/bbc-tv-production-cha...
Proponents of Final Cut Pro X and Adobe Premiere are frustrated when editors of high-end TV and features say "I don't know anyone who doesn't use Avid." We value case studies showing what alternative applications can do. In the UK, the BBC is not allowed to publicise its workflows - used on TV shows that are world-famous - because being cubically-funded it is not allowed to promote one commercial supplier over others. All we can do is gather indirect information, such as tweets by those...
March 21, 2016, 10:25 AM
http://lesterbanks.com/2016/03/maya-lt-rigging-scu...
Maya LT Extension 3 adds some great new features to modeling and rigging. The Post Maya LT: Better Rigging, Sculpting and Game Exports originally appeared and published on %%BLOGLINK%,by lesterbanks
March 21, 2016, 05:44 AM
https://labs.chaosgroup.com/index.php/cg-garage-po...
We sit down with Boris Simandoff, a great developer and product manager of V-Ray Cloud and V-Ray App SDK. Since the issue of Cloud is still a bit foggy to some, we get Boris to break this down and help us understand it. From understanding what a virtual machine is, how do you pay for your time on the cloud, the cost of compute vs. storage, and, more importantly, the security of your data, Boris helps us understand it all and gives us a glimpse into our upcoming Guide to Cloud.
March 21, 2016, 05:43 AM
http://www.3dvf.com/actualite-16244-blender-2-77-e...
The Blender Foundation officially launches Blender 2.77.
March 20, 2016, 12:49 PM
http://cgi.tutsplus.com/tutorials/creating-motion-...
Creating Motion Graphic Elements in Blender Without Shapekeys or Addons: Part 1
March 19, 2016, 04:16 PM
http://behindvfx.com/post/141317922235/behind-vfx-...
Behind VFX ACCESS - The Making of BATMAN V SUPERMAN: DAWN OF JUSTICE
March 19, 2016, 04:37 AM
http://postperspective.com/rob-bredow-named-cto-of...
Rob Bredow has been promoted to CTO of ILM parent company Lucasfilm. Bredow joined ILM as a VFX supervisor in 2014, but at the end of that year was named VP of new media and head of Lucasfilm’s Advanced Development Group (ADG), which develops tools and techniques for realtime immersive entertainment. Continue reading →March 18, 2016
March 18, 2016, 12:37 PM
http://postperspective.com/vfx-supervisor-michael-...
MPC Los Angeles has brought on veteran VFX supervisor/lead artist Michael Gregory as head of its 2D department. He comes on board from MPC London, where for the past 13 years he has focused on commercials, working with directors such as Jonathan Glazer, Traktor, Nick Gordon, Noam Murro, Mark Romanek, Continue reading →March 18, 2016
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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