To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

FMX Wraps 2016 Edition with Record Attendance

May 3, 2016, 05:07 AM

http://www.awn.com/news/fmx-wraps-2016-edition-rec...

LUDWIGSBURG, GERMANY -- FMX 2016, Europe’s most influential gathering of the effects, animation, virtual reality, games and transmedia communities, saw a very successful 21st edition: from April 26-29, FMX assembled 3,500 attendees -- a new all-time high. FMX made full use of the Haus der Wirtschaft, where all conference locations and exhibition floors received a substantial number of visitors well into the evening hours even on Friday. The specialist audience, FMX partners and 120 journalists...

10 Explosive Superhero VFX Breakdowns

May 2, 2016, 12:13 PM

https://www.rocketstock.com/blog/superhero-vfx-bre...

Superheroes are everywhere these days, and it’s nothing new. The superhero genre can be traced all the way back to the 1940s with serials such as Batman (1943), Captain America (1944), and Superman (1948).

CG Garage Podcast #71 | Blake Sweeney – Method S

May 2, 2016, 09:41 AM

https://labs.chaosgroup.com/index.php/behind-the-s...

We speak to Blake Sweeney, the head of software at Method Studios. His long history at places like Industrial Light and Magic, Weta, MPC, and Digital Domain has given him a rich history in the world of Visual Effects. He speaks to us about what it took him to get to where he is, and what he thinks is important part in the future of VFX, including a lot about cloud rendering.

THE MONKEY KING 2: VFX Showreel by mofac & alfred

May 2, 2016, 09:41 AM

http://www.artofvfx.com/the-monkey-king-2-vfx-show...

Korean studio mofac & alfred presents their VFX work on THE MONKEY KING 2...

FMX '16 Sets Attendance Record

May 2, 2016, 05:36 AM

http://www.animationmagazine.net/events/fmx-16-set...

The 2016 FMX conference on animation, effects, games and transmedia wrapped up in Stuttgart on Friday, with the 21st edition welcoming 3,500 attendees — an all-time high for attendance at the event. Visitors flocked to the Haus der Wirtschaft and Gloria Cinema in Stuttgart as well as the Caligari Cinema in Ludwigsburg from 52 countries, as far-flung as Antigua and Barbuda, Malaysia and Singapore to take in workshops, masterclasses, see cutting-edge filmmaking tools at the Marketplace, or showc...

Cogswell Launches World-First VR/AR Program

May 2, 2016, 05:36 AM

http://www.animationmagazine.net/schools/cogswell-...

Cogswell College in San Jose, California is set to become the first school in the world to launch a Virtual Reality & Augmented Reality Certificate Program, with the first courses scheduled for this summer. Cogswell was recently listed among the Top Videogame Design Schools in North America in Princeton Review‘s annual list.

The Making of Captain America Civil War

May 1, 2016, 08:23 AM

http://behindvfx.com/post/143666737580/behind-vfx-...

Behind VFX ACCESS is a video curation service to give movie fan a direct access to curated playlists of reliable official behind the scenes videos.

VFX Legion Delivers Hardcore Henry

April 30, 2016, 04:33 AM

http://www.awn.com/news/vfx-legion-delivers-seamle...

Hardcore Henry is anything but subtle. Sit through its blistering, adrenaline-fueled runtime and you’ll witness shootouts in Russian brothels, highway chases through red-hot explosions, blue-sky free falls from thousands of feet above sea level. But what makes this different from any other thrill-packed action movie is that this time you witness all of the unfolding events from inside the head of the protagonist. To put it another way -- you are Hardcore Henry.

Creating Chainmail in ZBrush With MicroMesh

April 29, 2016, 03:43 PM

http://lesterbanks.com/2016/04/chainmail-zbrush-mi...

Aleks Markelj shows how you can make classic chainmail in Zbrush using MicroMesh. The Post Creating Chainmail in ZBrush With MicroMesh originally appeared and published on %%BLOGLINK%,by lesterbanks

Hardcore Henry breakdown reel

April 29, 2016, 03:42 PM

https://library.creativecow.net/cow_news/VFXLegion...

Remote post-production and visual effects studio VFX Legion has released its breakdown reel for the incendiary Hardcore Henry.

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