It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
April 14, 2016, 09:25 AM
http://lesterbanks.com/2016/04/rigging-2d-cut-char...
3D Artist Karan Shah covers step by step rigging a 2D Cut-out character for animation with Blender The Post Rigging 2D Cut-Out Characters With Blender originally appeared and published on %%BLOGLINK%,by lesterbanks
April 14, 2016, 09:24 AM
http://www.3dvf.com/actualite-16479-blender-avanc-...
Clément Foucault presents the latest advances in the ACB branch viewport Blender 0.35 in its release.
April 14, 2016, 09:24 AM
https://blogs.creativecow.net/blog/14099/mcs-ep08-...
The latest version of Autodesk Flame as a very neat feature for anybody who has to deal with many version of a timeline like it often happens in commercial sessions. The Connected timeline will help the editor to propagate any change applied to a single shot to any other instance of this shot in the other timelines.
April 13, 2016, 03:42 PM
http://www.digitaltrends.com/virtual-reality/edit-...
Want your viewers to feel more immersed? Adobe Creative Cloud is adding support for editing virtual reality video to Premiere Pro CC, as part of the Spring 2016 update.
April 13, 2016, 03:41 PM
http://www.cgmeetup.net/home/bmce-vfx-breakdown/
BMCE Vfx Breakdown
April 13, 2016, 12:16 PM
http://greyscalegorilla.com/2016/04/greyscalegoril...
It’s time for NAB 2016! Join us in Las Vegas April 18-21 for an entire week of C4D Presentations.
April 13, 2016, 12:16 PM
http://www.twice.com/news/virtual-reality/reality-...
Virtual-reality headsets are still in their early developmental stages, and it will take six to eight years for the U.S. market “to reach a tipping point of mass adoption,” says research company Greenlight VR.
April 13, 2016, 09:37 AM
http://www.postmagazine.com/Press-Center/Daily-New...
LONDON — The Foundry (www.thefoundry.co.uk) announces the launch of Nuke 10, which the company says is focused on accelerating workflows by enhancing performance, increasing stability and delivering new functionality in the areas that matter most to artists. Nuke 10 is reported to deliver key new updates across the entire product range: Nuke, Nukex and Nuke Studio.
April 13, 2016, 04:14 AM
http://www.3dvf.com/actualite-16464-the-foundry-an...
The Foundry Announces Version 10 of its range NUKE . The publisher said it had wanted to focus on performance, stability and everyday workflows, but has not forgotten to offer some new features. Key developments: Updates NUKE / NUKEX / NUKE STUDIO - improvement RotoPaint performance in, especially when a user is working with a large number of paths within a same node.
April 12, 2016, 06:43 PM
http://www.avidblogs.com/avids-collaboration-vr-in...
The article Avid’s Collaboration with VR Innovator LiveLike brings Compelling ‘Mixed Reality’ Experiences to Sports Fans by Keri Middleton appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2025 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.