To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

New Sony slog LUTS Available

March 17, 2016, 05:31 AM

http://eriknaso.com/2016/03/16/new-sony-slog-luts-...

Two new LUT’s for using in Resolve or any software that reads.cube files are available from Sony. I tried them out and I think they work great. This is from the FS7 with slog2/sgamut CINE Ei.

SGO Goes Virtual at NAB

March 14, 2016, 01:56 PM

https://news.creativecow.net/story/881043

(Madrid, Spain--March 12, 2016) SGO will be carving its own path this NAB, bringing its award-winning finishing system Mistika to the limelight and unveiling a multitude of incredible future-proof developments that have been in the pipeline for the past few years. Mistika will be the frontier of Virtual Reality,equipping professionals with the most innovative and accessible virtual toolsets and workflows.

SGO Mistika now compatible with AJA’s Kona, Corv

March 7, 2016, 10:29 AM

http://postperspective.com/sgo-now-compatible-with...

SGO, makers of the color grading/finishing tool Mistika, has partnered with video hardware developer AJA. Mistika is now fully compatible with AJA’s line of Kona and Corvid video capture and playback cards, offering optimized video output. The combination of the latest version of Mistika with the AJA hardware boosts support for extreme video formats, Continue reading →March 7, 2016

Beginner's intro to colour correction

March 4, 2016, 06:13 PM

http://www.redsharknews.com/post/item/3294-beginne...

An invaluable video that helps explain everything to do with colour correction for those just starting out. ColourColour CorrectionColorColor CorrectionEditor's LoungeAlphaDogsvideoTutorial

SGO Mistika to Integrate AJA Hardware for 4K/8K/HF

March 4, 2016, 01:23 PM

http://www.studiodaily.com/2016/03/sgo-mistika-to-...

SGO said its Mistika color-grading and finishing system is now compatible with AJA's Kona and Corvid video capture and playback hardware. In conjunction with AJA's capture cards, the latest version of Mistika supports 4K stereo 3D output at up to … more » The post SGO Mistika to Integrate AJA Hardware for 4K/8K/HFR Workflow appeared first on Studio Daily.

How Colorists Work with Graphics Departments

March 3, 2016, 12:25 PM

http://nofilmschool.com/2016/03/how-colorists-work...

Colorists work with special effects artists nearly as much as clients. Understanding the workflow of an effects house is just as important as running a client-filled room and performing the actual grading.

The Basics of Building a Color Correction Suite

February 29, 2016, 11:27 AM

http://www.premiumbeat.com/blog/the-basics-of-buil...

Working with color takes more than just the right software. Here are three tips for building a color correction suite that will improve your output.

PRUEBA: DaVinci Resolve Live con Blackmagic UltraS

February 29, 2016, 06:50 AM

http://www.finalcutpro.es/2016/02/prueba-davinci-r...

La corrección de color en rodaje se ha popularizado mucho en los últimos tiempos. Los sistemas han ido haciéndose más portátiles y accesibles, hasta llegar a niveles inimaginables hace sólo unos años. En este artículo vamos a ver el funcionamiento del dispositivo de entrada y salida Blackmagic UltraStudio Express junto con el software DaVinci Resolve con su opción [...] La entrada PRUEBA: DaVinci Resolve Live con Blackmagic UltraStudio aparece primero en finalcutpro.es.

How cheap can colour correction software get?

February 29, 2016, 06:48 AM

http://www.redsharknews.com/post/item/3275-how-che...

A new app from Utah’s Luma Touch promises some interestingly powerful vfx layering and colour correcting capabilities to iOS. The price? How does $4.99 strike you? Luma TouchColour CorrectioniOSBlackmagic Davinci ResolveLumaFX

Levels LUT Testing

February 24, 2016, 05:28 AM

http://cinescopophilia.com/levels-lut-testing/

Our dear friends from Poland Film Cyfrowy have taken Levels LUT’s out for a spin.

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