To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Simulate Compressed Video Chroma Subsampling In BM

February 1, 2016, 02:09 PM

http://lesterbanks.com/2016/02/simulate-digitally-...

Andrew Hazelden shows how you can simulate 4:2:0 video chroma subsampling in Fusion. The Post Simulate Compressed Video Chroma Subsampling In BMD Fusion originally appeared and published on %%BLOGLINK%,by lesterbanks

Dreamworks Character TD Omar Garcia

February 1, 2016, 02:08 PM

http://www.allanmckay.com/58/

3D tutorials, Dynamics, Career insight and tutorialsOmar is a character TD at Dreamworks Animation in Los Angeles working on projects like Kung Fu Panda 2, How to train your dragon 2, Rise of the Guardians and many others. During this episode we cover a lot of really great subjects and particularly dive into his experience going from a student into a character TD role at one of the biggest animation studios in the world, and many of the struggles we typically face that he was able to overcome.

DESTINY - THE TAKEN KING: CG Cinematics

February 1, 2016, 02:08 PM

http://www.artofvfx.com/destiny-the-taken-king-cg-...

Beautiful CG cinematics created by Digic Pictures for DESTINY – THE TAKEN KING...

How the Chemical Brothers video was made

February 1, 2016, 06:38 AM

https://www.fxguide.com/featured/so-just-how-was-t...

As far as VFX challenges go, the latest Chemical Brothers promo Wide Open (feat. Beck) is a doozy - a woman dances around a warehouse space as parts of her body are revealed as 3D-printed lattice constructions - in one four and a half minute shot.

Tomorrowland Vfx Breakdown

February 1, 2016, 06:37 AM

http://www.cgmeetup.net/home/tomorrowland-vfx-brea...

Industrial Light & Magic: The Visual Effects of Brad Bird’s ‘Tomorrowland’ – Here we revisit the effects work that ILM’s global team contributed to the film. As the first-ever film finished and released in 4K high dynamic range, the work on the film presented numerous challenges not the least of which was creating the city of Tomorrowland itself in a manner that would match into a much broader palette provided by the Dolby Vision HDR format.

Sundance 2016: VR, Slamdance & Newtown

January 30, 2016, 07:16 AM

http://www.postmagazine.com/Post-Blog/2016/January...

Day 2.5 of Sundance started off with a visit to the Condition One VR installation on Main Street. I was on my Martian VR Experience high from the night before and wanted to go to other cool places in the world (or, you know, out of this world...right?). Luckily, there's no shortage of VR experiences at Sundance this year, and C1's VR exhibit was conveniently located in the middle of town. I started off saying hey to some wild animals in the "In The Presence of Animals" experience.   ...

Kelowna's Immersive Media sold to Hollywood for $1

January 29, 2016, 02:27 PM

http://www.cbc.ca/beta/news/canada/british-columbi...

An Okanagan company specializing in spherical immersive video experiences has been bought by a Hollywood FX firm for $100 million.

Adobe ships After Effects CC 2015.2

January 29, 2016, 06:21 AM

http://www.cgchannel.com/2016/01/adobe-ships-after...

Adobe has released After Effects CC 2015.2 (aka CC 2015 13.7), updating Cineware, the bridging technology that links the compositor with Maxon’s Cinema 4D, to version 3.0.

MAXON announces update to Cineware for Adobe AE

January 28, 2016, 05:15 PM

https://news.creativecow.net/story/880657

( FRIEDRICHSDORF, Germany--January 28, 2016) The Cineware Live 3D pipeline first introduced in After Effects CC offers improved workflow and greater performance. OpenGL rendering is now available within the Cineware effect, providing increased speed and higher quality results than the software render option. Users can now choose to automatically sync the After Effects and Cinema 4D time sliders. The new Cinema 4D Take System, introduced in R17, the latest Cinema 4D release, is also supported: Af...

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