To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Spectre: VFX Supervisor Interview

November 25, 2015, 10:38 AM

http://www.artofvfx.com/spectre-mark-bakowski-vfx-...

In 2013, Mark Bakowski talked to us about the visual effects of Framestore on IRON MAN 3. He then worked on films like GRAVITY and JUPITER ASCENDING. He then joined ILM London to work on AVENGERS: AGE OF ULTRON. SPECTRE is his third James Bond film.

Apple's acquires company behind 'Star Wars' SFX

November 25, 2015, 06:30 AM

http://www.cultofmac.com/399190/apples-acquires-co...

When you go to theaters to see the latest Star Wars movie, the special effects – particularly the faces of aliens – will now be driven by Apple technology. That’s because Apple has purchased Faceshift, a Zurich-based company that has created cool tech to capture a person’s facial expressions in real time.

Eps. 49 - Realflow team from Next Limit

November 24, 2015, 05:08 PM

http://www.allanmckay.com/49/

Next Limit are the creators of industry standard water simulation software ‘Realflow’ – based out in Madrid, Spain. This episode is with the development team at Next Limit, including NL’s CEO Victor Gonzalez, Luis Miguel More, Ivan Alduan, Alex Ribao, Angel Tena and Gus Sanchez.

VFX Summit: Paul Timpson, VFX Artist

November 23, 2015, 02:37 PM

http://filmireland.net/2015/11/23/irish-vfx-animat...

Paul has worked in companies such as MPC, The Jim Henson Company, Framestore and Dreamworks on features such as Harry Potter Order of the Phoenix, Robocop, 47 Ronin, Shrek 4 and Megamind.

SPECTRE: Zave Jackson - VFX Supervisor - Cinesite

November 23, 2015, 10:41 AM

http://www.artofvfx.com/spectre-zave-jackson-vfx-s...

Zave Jackson start his career in visual effects in 2000 in the compositing. He joined Cinesite in 2006 and worked on many projects such as JOHN CARTER, SKYFALL, X-MEN: DAYS OF FUTURE PAST or THE MAN FROM U.N.C.L.E.

Sundays Vfx Breakdown

November 23, 2015, 10:41 AM

http://www.cgmeetup.net/home/sundays-vfx-breakdown...

This is the official SUNDAYS VFX breakdown from the PostPanic Pictures headquarters in Amsterdam. Produced primarily by the in-house specialist CG team at PostPanic, the breakdown also contains elements from guest contributors worldwide who supported on the post side.

CG Garage Podcast #48 | Scott Ross and Allen Bolde

November 23, 2015, 06:05 AM

https://labs.chaosgroup.com/index.php/behind-the-s...

Our final episode from Trojan Horse was a Unicorn features Scott Ross and surprise guest Allen Bolden. We talk about how much THU means to us, and about our vision of the industry. We also talk about how we feel we need to preserve the energy we have at THU and preserve it in a special way.

New Control Maker, Creates Specialty Rigging Contr

November 21, 2015, 10:57 PM

http://lesterbanks.com/2015/11/after-effects-contr...

Time to retire the idea of having native nulls as control elements in After Effects. The Post New Control Maker, Creates Specialty Rigging Controls for After Effects originally appeared and published by lesterbanks

#after effects#control maker
Welcome Victoria Nece to her new role.

November 21, 2015, 08:06 AM

http://blogs.adobe.com/aftereffects/2015/11/welcom...

I am quite pleased—thrilled, actually—to announce that Victoria Nece has accepted a job at Adobe as “Product Manager for Visual Effects and Motion Graphics”. This job includes the primary responsibility of being product manager for After Effects and Character Animator. As a veteran professional user of After Effects, both as an animator and as a creator of extensions for After Effects, Victoria is perfectly suited to represent the needs of After Effects users and lead the development...

#after effects#visual effects
David Bowie: Blackstar

November 20, 2015, 02:41 PM

http://www.studiodaily.com/2015/11/david-bowie-bla...

If you like the challenge of explaining the inexplicable, take a shot at parsing the imagery of the music video for "Blackstar," the latest release by back-from-retirement rocker David Bowie. For some background, check out Noisey's interview with director Johan … more » The post David Bowie: Blackstar appeared first on Studio Daily.

#music video#imagery#blackstar
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