To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

FXHome lance HitFilm 4 Pro

November 19, 2015, 05:26 AM

http://www.3dvf.com/actualite-15113-fxhome-lance-h...

The editor reveals FXhome HitFilm Pro 4, a new version of its solution editing, compositing, VFX and grading.

Brickyard VFX Boston Moves Into New Digs

November 18, 2015, 01:20 PM

https://news.creativecow.net/story/880211

(Boston, Massachusetts--November 18, 2015) Brickyard VFX Boston has moved into a new 8,000-square foot studio near downtown Boston in the Leather District. The ‘new’ home is in a 100-year old factory that was stripped to the studs and retrofitted with Brickyard’s collection of vintage doors, furniture, walls, windows, and floors--including an 1890s carved oak bar and glass studded sidewalk from an old industrial neighborhood in Fitchburg, Mass. Brickyard was founded in 1999, and this marks...

Adjusting Real World Scale for RealFlow

November 18, 2015, 10:30 AM

http://lesterbanks.com/2015/11/real-world-scale-re...

When talking about dynamics or simulations in any application, setting real world scale is much more important than you would think.

The Equalizer Vfx Breakdown

November 18, 2015, 04:35 AM

http://www.cgmeetup.net/home/the-equalizer-vfx-bre...

ZERO VFX supervised all aspects of the visual effects and created over 600 shots including all CG environments and pyrotechnics.

Worlds Collide For Riot Vfx Breakdown

November 18, 2015, 04:35 AM

http://www.cgmeetup.net/home/worlds-collide-for-ri...

Andy Byrne – Some fx stuff at random for the project Worlds Collide for Riot. This isn’t even close to half of the stuff we had to do. I just grabbed a bunch of random things I could find and threw them together. We did about 90 shots in just under 3 months, all cg. In some cases we had a week to work on a sequence, other cases, a couple of days. Tons of TP, Fume, Maya, Houdini…the works.

Visual Effects Studio Luma Hires Ella Keeven as He

November 17, 2015, 05:09 PM

http://www.btlnews.com/crafts/visual-fx/visual-eff...

Santa Monica-based visual effects studio Luma has hired Ella Keeven as head of marketing. Keeven brings over 10 years of experience marketing companies and brands in the creative industries, giving her the expertise to further develop Luma’s stature in the worlds of feature films, advertising and original content creation. The post Visual Effects Studio Luma Hires Ella Keeven as Head Of Marketing appeared first on Below the Line.

What's New in Nuke 10

November 17, 2015, 05:08 PM

http://www.cgmeetup.net/home/whats-new-in-nuke-10/

The NUKE tools you use every day are about to get a whole lot better. Coming in early 2016, NUKE 10 focuses on enhancing performance, increasing stability, blitzing bugs and delivering new functionality in the areas that matter most to artists: paint, rendering, playback, export and more.

The beginner's guide to AE

November 17, 2015, 10:23 AM

http://www.creativebloq.com/after-effects/beginner...

After Effects, which is available with Adobe's Creative Cloud, is at the core at the majority of motion graphics, VFX and 3D artists and animators' workflows, because it offers a range of tools which can be adapted for a huge range of tasks from simple lower-thirds text and titles to full 3D stereo compositing for feature films.

NUKE 10 is coming soon

November 17, 2015, 10:23 AM

http://vfxserbia.com/2015/11/17/nuke-10-is-coming-...

The NUKE tools you use every day are about to get a whole lot better. Coming in early 2016, NUKE 10 focuses on enhancing performance, increasing stability, blitzing bugs and delivering new functionality in the areas that matter most to artists: paint, rendering, playback, export and more. We’ve also got a whole sweep of updates to keep NUKE up to date with industry standards, plus new OpenColorIO integration to simplify your color management workflow.

Creative Spark: Simon Otto

November 17, 2015, 10:23 AM

http://www.artofvfx.com/creative-spark-simon-otto/...

Really interesting video by The Academy featuring Simon Otto about his work as Head of Character Animation at Dreamworks Animation...

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