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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Mastering Toon Lighting, Compositing and Freestyle

November 21, 2016, 05:19 AM

http://www.cgmeetup.net/home/mastering-toon-lighti...

Frederik Steinmetz at Blender Conference 2016. Blender is a 3D render engine, but cartoons traditionally look more like 2D. Getting consistant lighting across irregular objects can be tedious, but there is a method that uses the toon shader, but leaves the lighting to the compositor.

Insight: Brad Bird on Animation

November 15, 2016, 10:17 AM

https://www.aotg.com/insight-brad-bird-on-animation/

Brad Bird, writer and director of animated films 'The Iron Giant', 'The Incredibles' and 'Ratatouille', gives an insight into his writing process, how he directs animation and why many people fundamentally misunderstand the medium.

QuatTwist Updates for More Animation Stability

November 4, 2016, 09:20 AM

http://lesterbanks.com/2016/11/quattwist-stability...

Brave Rabbit’s free Maya plugin, QuatTwist updates with some stability improvements for animation. The plugin features true quaternion based twisting that avoids the common flipping issues found in other methods. It wasn’t that long ago when version 1.0 was released. Version 2.0 sees some improvements for animation and better stability. Version 2 holds a setting for The Post QuatTwist Updates for More Animation Stability originally appeared and published on %%BLOGLINK%,by lesterbanks

Ivan Prvulj’s Reel Electrifies With Amazing Dest

November 3, 2016, 12:13 PM

http://lesterbanks.com/2016/11/ivan-prvuljs-destru...

Ivan Prvulj is a lead FX artist at Scanline VFX, who ultimately have done a lot of work in cornerstone blockbusters. Ivan has posted a new reel that shows some absolute jaw-dropping destruction effects from “independence day: resurgence” to “furious 7”. His tools include 3Ds MAX, Thinking Particles, Krakatoa, Hair Farm and Fast Cutter. Amazing The Post Ivan Prvulj’s Reel Electrifies With Amazing Destruction Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

BAD CAT (2016) - Animation Breakdown - Bora Şahin

November 3, 2016, 06:19 AM

https://www.aotg.com/bad-cat-2016-animation-breakdown-bora-sahin/

Here are some of the shots Bora Şahin made for the Bad Cat ( Kötü Kedi Şerafettin) movie. Bora also drew the storyboard of the first scene and Bora prepared previs for the fight and the father-son sequences. He thanks to his supervisor Ahmet Tabak and storyboard and 2D animation artist Erhan Gezen for of storyboards.

Chuck Jones Draws Bugs Bunny

November 2, 2016, 02:51 PM

https://www.aotg.com/chuck-jones-draws-bugs-bunny/

Take a break and draw Bugs Bunny with Chuck Jones.

Posterize Mattes in Ae for Easy Time Displacement

November 1, 2016, 09:26 AM

http://lesterbanks.com/2016/11/posterize-mattes-ti...

Workbench.tv’s Joe Clay offers a quick demonstration for creating glitch-type of effects in After Effects. Joe uses a black and white matte for the time displacement that will affect an animated layer. Before that matte, Joe adds a posterize effect that can  limit the amount of colors that are being used. This can make for some The Post Posterize Mattes in Ae for Easy Time Displacement Effect originally appeared and published on %%BLOGLINK%,by lesterbanks

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