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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Game of Thrones Season 6 – VFX Breakdown

July 22, 2016, 05:49 AM

https://www.aotg.com/game-of-thrones-season-6-vfx-breakdown-3/

Mackevision presents some of the Visual Effects work for Game of Thrones Season 6. We are proud to have been able to contribute VFX to this amazing saga.

High Resolution Gear Vs. High Resolution Rooms

July 21, 2016, 09:46 AM

https://www.aotg.com/high-resolution-gear-vs-high-resolution-rooms/

High resolution digital recording gear requires a high resolution room with big headroom, low noise, and definition.

Evolving, Giving Up, Building Your Circle

July 21, 2016, 04:52 AM

https://www.aotg.com/evolving-giving-up-building-your-circle/

Sean and Stefanie Mullen talk about constantly evolving, having the feelings of giving up and building your inner circle.

STRANGER THINGS: VFX Breakdown

July 20, 2016, 05:19 AM

https://www.aotg.com/stranger-things-vfx-breakdown/

CoSA VFX have just released the VFX breakdown about their work on STRANGER THINGS...

Resolve in Under 5 Min: Simple Asymmetric Trimming

July 19, 2016, 12:38 PM

https://www.aotg.com/resolve-in-under-5-min-simple-asymmetric-trimming/

In this episode of DaVinci Resolve in Under 5 Minutes, Alexis Van Hurkman shows you how to simply perform Asymmetric Trimming to adjust the timing of clips in your project.

Animating 3D Logos in Motion

July 19, 2016, 05:43 AM

https://www.aotg.com/animating-3d-logos-in-motion/

In this episode, Mark Spencer demonstrates how to turn flat 2D logos into 3D logos then animate them using Text Behaviors in Motion 5.

The New Essential Sound Panel (ESP)

July 18, 2016, 12:04 PM

https://www.aotg.com/the-new-essential-sound-panel-esp/

Last week, Adobe released updates to all their audio and video software. In this week’s session, host Larry Jordan illustrates the principle new features and shows how to put them to work in your projects.

PENNY DREADFUL - Season 3: VFX Breakdown by Mr. X

July 18, 2016, 05:14 AM

https://www.aotg.com/penny-dreadful-season-3-vfx-breakdown-by-mr-x/

Mr. X presents their work (especially the environments) for the season 3 of PENNY DREADFUL...

How To Edit Sex In Independent Films

July 16, 2016, 08:12 AM

https://www.aotg.com/how-to-edit-sex-in-independent-films/

On cutting intimate scenes in indie films or how to maneuver the fine line between editing sensual moments and explicit sex scenes. Don't be a prude and cop out, but strive to be respectful. You don't have to be another film editor that contributes to the objectification of women in media.

Definition First, Diffusion Second

July 16, 2016, 08:11 AM

https://www.aotg.com/definition-first-diffusion-second/

Diffusion does not discriminate. Give a diffuser "bad sound" and you get "bad sound" back into the room spread out in two dimensions of a total of three.

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