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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Surprising Upside Of Procrastination In Editing

July 9, 2016, 06:25 AM

https://www.aotg.com/surprising-upside-of-procrastination-in-editing/

What if you wouldn't have to stop procrastinating? I demonstrate how to use procrastination to achieve some of your best film editing work. Aaron Sorkin has one of the best procrastination quotes: "You call it procrastination I call it thinking."

The Psychology of Fonts

July 9, 2016, 06:24 AM

https://www.aotg.com/the-psychology-of-fonts/

Fonts have a powerful effect to make us feel and think in different ways that many people may not be aware of. Can using certain fonts be a "brain-hack" of sorts?

How To Fine Tune - 2 Channel

July 7, 2016, 09:28 AM

https://www.aotg.com/how-to-fine-tune-2-channel/

Two channel sound requires a room tuning process that must be followed if you are to maximize the stereophonic effect created by two channels.

CHIATAI's Fertilizer VFX Breakdown

July 7, 2016, 09:28 AM

https://www.aotg.com/chiatais-fertilizer-vfx-breakdown/

Let's see behind the scene of another great VFX from our team in CHIATAI's Fertilizer TVC.

Anne V. Coates, ACE on the Famous

July 5, 2016, 06:04 PM

https://www.aotg.com/anne-v-coates-ace-on-the-famous/

Editor Anne V. Coates, ACE discusses the famous "match cut" from "Lawrence of Arabia." From "Sight, Sound & Story" on June 11th, 2016. Anne V. Coates, ACE, is a renowned British editor who has worked on over sixty films, including the classic epic "Lawrence of Arabia,"...

Falling Tide, by Ning Cheng

July 3, 2016, 08:46 PM

http://lesterbanks.com/2016/07/falling-tide-ning-c...

Falling Tide, animated by Ning Cheng The Post Falling Tide, by Ning Cheng originally appeared and published on %%BLOGLINK%,by lesterbanks

Resolve Mystery - Databases Demystified

July 3, 2016, 03:22 PM

https://www.aotg.com/resolve-mystery-databases-demystified/

I get a lot of questions from filmmakers about how to save projects in Resolve. In this video I explain the process of saving and exporting projects and the entire databases.

Audio Converters and Calibration

July 3, 2016, 05:06 AM

https://www.aotg.com/audio-converters-and-calibration/

Converters have a threshold and if they are crossed, the transients will turn to digital clips. This video explains how to measure your audio interface converters using a multi-meter.

Creating a complex smudged,rusty and dirty Glass S

July 3, 2016, 05:05 AM

https://www.aotg.com/creating-a-complex-smudgedrusty-and-dirty-glass-s/

In this tutorial which is a part of " Developing realistic shaders in Arnold for Cinema 4d , Vol. 01 " course , we learn how to create a complex smudged,rusty and dirty Glass Shader in Arnold For Cinema 4d

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