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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Interview with Colin Levy

August 14, 2014, 05:51 AM

https://www.aotg.com/interview-with-colin-levy/

Colin Levy directed Sintel, and now works at Pixar. I was staying with him for 2 weeks working on his new short film, so we decided to do the first ever Blen...

Chaos Group Announces V-Ray for Nuke, Modo and Kat

August 11, 2014, 02:15 PM

http://lesterbanks.com/2014/08/chaos-group-announc...

The Chaos Group have announced a public beta for V-Ray for Nuke and Modo

#nuke#modo
Autodesk 3ds Max – It starts at SIGGRAPH 2014

August 6, 2014, 09:23 AM

https://www.aotg.com/autodesk-3ds-max-it-starts-at-siggraph-2014/

At SIGGRAPH 2014? Sign up now for the #3dsMax 2015 demo session and be one of the first to find out what's coming!

A Small Roundup of C4D R16 Feature Demos

August 6, 2014, 08:41 AM

http://lesterbanks.com/2014/08/small-roundup-c4d-r...

have a look at some of the features big and small, slated for C4D R16 including the new reflectance channel, motion tracking, and the interaction tag

Motion Elements on Asia-inspired Stock Animation

July 31, 2014, 01:35 PM

https://www.aotg.com/motion-elements-on-asia-inspired-stock-animation/

Gordon talks with John Tunay of Motion Elements about their Asia-inspired stock animation footage, After Effects elements and Apple Motion tablets. They also discuss the community aspect to Motion Elements, with artists having the ability upload their high quality, HD footage.

#after effects#post production#hd#stock footage#animation#apple motion#asian#artist
Video: Fabric Software’s Splice for 3ds Max

July 30, 2014, 12:31 PM

http://www.cgchannel.com/2014/07/video-fabric-soft...

Fabric Software has posted a video of the upcoming Splice for 3ds Max. Announced last week, the plugin exposes the core of Fabric’s high-performance VFX tools development platform to Max.

After Effects Quick Tip: 3D Camera Navigation

July 30, 2014, 09:57 AM

https://www.aotg.com/after-effects-quick-tip-3d-camera-navigation/

Get oriented with the after effects 3D camera, some times you can get lost, In this after effects quick tip, i'll share 2 methods I use to help me stay found...

Deadpool Test Footage

July 30, 2014, 04:46 AM

http://www.cgmeetup.net/home/deadpool-test-footage...

Deadpool movie test footage by Blur Studio, with Ryan Reynolds as Weapon X. It’s CG, but it’s just meant to test the timing of the dialogue, the music, and give everyone an idea of how the action should play out.

Modify a Maya Rig to add Extra Deformation

July 26, 2014, 12:54 PM

http://www.cgmeetup.net/home/modify-a-maya-rig-to-...

This is a tutorial for animators, about add extra controls of deformation on a rig so they can pull out everything they want from the acting, so after doing that several times I just thought to make a tutorial out of it in order to show them how to do that.

Animation News: Wage fixing cartel, CG styles...

July 21, 2014, 09:38 AM

https://www.aotg.com/animation-news-wage-fixing-cartel-cg-styles/

Be an informed animator - watch the latest animation news! There is an illegal wage fixing cartel of big studios, Glen Keane presented his first short after ...

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