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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

GHOST IN THE SHELL: Making of by Wired

April 18, 2017, 06:19 AM

https://www.aotg.com/ghost-in-the-shell-making-of-by-wired/

Mike Seymour (for Wired) presents the beautiful work of MPC on GHOST IN THE SHELL...

THE LOST CITY OF Z: VFX Breakdown

April 16, 2017, 06:16 AM

http://www.artofvfx.com/the-lost-city-of-z-vfx-bre...

Nice VFX breakdown by Brainstorm Digital about their seamless work on THE LOST CITY OF Z...

Editting B-Roll Footage Tips with Premiere Pro CC

April 14, 2017, 04:20 PM

http://cinescopophilia.com/editting-b-roll-footage...

Justin Odisho delivers a tutorial on his method for editing B-Roll footage with Adobe Premiere Pro CC 2017.

Editor Conversations v4 - Navigating The Craft

April 11, 2017, 05:11 AM

https://www.aotg.com/editor-conversations-v4-navigating-the-craft/

Film historian Bobbie O'Steen will moderate an evening with Carol Littleton, who will share her experiences and insights gained from forty-plus years as both a master editor and advocate for other editors.

RealFlow Showreel 2017

April 11, 2017, 05:10 AM

http://www.cgmeetup.net/home/realflow-showreel-201...

Next Limit Technologies – Enjoy the RealFlow Reel! Big thanks to everyone who shared their projects with us. Unfortunately, we could not include them all but we love seeing what you create with RealFlow.

The Sound and Music of Resident Evil 7

April 10, 2017, 04:26 AM

https://www.aotg.com/the-sound-and-music-of-resident-evil-7/

In this exclusive video game profile we chat with the sound and music team behind Capcom's Resident Evil 7 biohazard including Audio Director Wataru Hachisako, Lead Music Composer Akiyuki Morimoto, Original Kontakt Designer, Music Production Supervisor Koyo Sonae, Music Composer Cris Velasco and Music Composer Brian D’Oliveira.

3 Techniques 'Star Wars' Uses to Communicate Emoti

April 9, 2017, 05:09 AM

https://www.aotg.com/3-techniques-star-wars-uses-to-communicate-emoti/

Movies do so many things. They entertain us, inform us, and give us a nice distraction from reality when we need one. However, one of the most important things they do is make us feel. There are several techniques filmmakers use to get audiences to feel different emotions, not the least of which is editing.

Q&A # 22 – Normalizing is bad; favorite plugins;

April 7, 2017, 12:21 PM

http://reaperblog.net/2017/04/qa-22/

It’s Q&A time again and in this one I’m answering your questions about: VU Meters; Normalizing; Trim Volume automation; REAPER plugins VS 3rd party; and Podcasting.

Animating in VR

April 6, 2017, 04:58 PM

https://www.aotg.com/animating-in-vr/

I'm really bad at drawing but I'd love to try this out!

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