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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Allegiant breakdown - Animal Logic

April 5, 2016, 06:54 PM

https://www.aotg.com/allegiant-breakdown-animal-logic/

fxguide have published a great article about Animal Logic that contains this VFX breakdown about their work on ALLEGIANT...

Blenderlounge - Tips - Astuces diverses sur Blende

April 3, 2016, 05:29 AM

https://www.aotg.com/blenderlounge-tips-astuces-diverses-sur-blende/

Dans cette vidéo, nous verrons diverses astuces sur Blender que ce soit pour l'UI, la modélisation etc.

London Has Fallen - Visual Effects

March 31, 2016, 03:47 PM

https://www.aotg.com/london-has-fallen-visual-effects/

Intelligent Creatures presents their VFX work on the helicopter chase sequence for LONDON HAS FALLEN...

The Queen of Spades Vfx Breakdown

March 31, 2016, 10:35 AM

https://www.aotg.com/the-queen-of-spades-vfx-breakdown/

Slava Sexton – The Breakdown of “The Queen Of Spades”.

Fix Breakdown

March 28, 2016, 10:02 AM

https://www.aotg.com/fix-breakdown/

The making of the "Fix" by Deniz Cinar (procedural animation, tracking), João Miguel Pereira (cinematography, texturing, lighting, rendering), Chia-Yu Shih (concept art, modeling, compositing). The primary softwares used are Houdini, Nuke and Mari as well as, Maya, PF Track, 3D Equilizer, After Effects and Premiere.

THE WALK Visual Effects Breakdown Reel

March 24, 2016, 05:15 AM

https://www.aotg.com/the-walk-visual-effects-breakdown-reel/

Hot on the heels of a visual effects reel that showed how pretty much an entire city was created in post-production for Deadpool, the geniuses at the digital effects company Atomic Fiction have revealed another showcase of even more impressive work. This time a visual effects reel takes a look at how the company created the crux of Robert Zemeckis‘ vertigo-inducing true story The Walk.

Find & Replace Keyframes Promo

March 23, 2016, 09:28 AM

https://www.aotg.com/find-replace-keyframes-promo/

Quickly find all keyframes that match a specific value and replace them all with a new value in one step.

The Ongoing Merger

March 22, 2016, 05:47 AM

https://www.aotg.com/the-ongoing-merger/

Since the term "animated feature" now mostly applies to CGI (since hand-drawn animation has become a sideshow to the CG Main Event), we can stipulate that there is less and less different between tentpole live-action and Zootopia and Kung Fu Panda 3.

VR Post Production Part 3

March 21, 2016, 04:32 PM

https://www.aotg.com/vr-post-production-part-3/

Revenues from virtual reality and augmented reality are projected to hit $150 billion by 2020! Visual effects artists are on the front lines to deliver that immersive content. These presentations will cover the latest live action VR post production techniques which are currently being used to realize the dream of VR.

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