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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Vector shape layer trails - Part 2

January 19, 2016, 07:07 PM

https://www.aotg.com/vector-shape-layer-trails-part-2/

So, make sure you watch my last tutorial before you watch this one. This is a follow up, with a new way to do it. both ways have advantages and disadvantages.

The VFX of Creed

January 18, 2016, 01:29 PM

https://www.aotg.com/the-vfx-of-creed/

a visual effects breakdown of our work on Ryan Coogler`s "Creed" with Sylvester Stallone and Michael B. Jordan...

EVEREST: VFX Breakdown by RVX

January 18, 2016, 01:28 PM

https://www.aotg.com/everest-vfx-breakdown-by-rvx/

RVX presents their VFX work to recreate the extreme conditions needed for EVEREST...

Vector shape layer trails in After Effects

January 15, 2016, 01:59 PM

https://www.aotg.com/vector-shape-layer-trails-in-after-effects/

Welcome to 2016 and here is another After Effects tutorial. Vector trails for shape layers, really cool and hip. Anyways, here is the expression I talked about, you'll want to watch the video too, but here it is to copy and paste.

DP/30: Star Wars: The Force Awakens, Lucasfilm FX

January 15, 2016, 06:53 AM

https://www.aotg.com/dp-30-star-wars-the-force-awakens-lucasfilm-fx/

Much of what you saw in Star Wars: The Force Awakens was done in camera... and a lot wasn't. Meet Roger Guyett (VFX Supervisor) and Patrick Tubach (VFX Supervisor), who headed the digital team on this film at Industriual Light & Magic. They talk to David Poland about bringing this landmark series back to life.

Take Combination with mocha Pro & mocha AE

January 14, 2016, 04:58 AM

https://www.aotg.com/take-combination-with-mocha-pro-mocha-ae/

In this advanced mocha tutorial, Mary Poplin, shows how to create a seamless take combination from two hand held shots. Covers mocha planar tracking, stabilization, insert module and workflow.

Sherlock Vfx Breakdown

January 13, 2016, 06:43 AM

https://www.aotg.com/sherlock-vfx-breakdown/

Milk created all of the VFX for the hotly anticipated 90 minute Sherlock special episode “The Abominable Bride” for Hartswood/BBC. It aired on New Year’s Day 2016 on BBC One and in cinemas worldwide...

The Blacklist Vfx Breakdown

January 13, 2016, 06:41 AM

https://www.aotg.com/the-blacklist-vfx-breakdown/

Fuse Fx – Elizabeth ‘Liz’ Keen, a new FBI profiler has her entire life uprooted when a mysterious criminal, Raymond Reddington, on the FBI’s Top Ten Most Wanted List turns himself in and insists on speaking to her.

Ex Machina VFX Breakdown

January 12, 2016, 10:35 AM

https://www.aotg.com/ex-machina-vfx-breakdown-2/

CGI VFX Brekadown HD: "Ex Machina VFX Breakdown" by Double Negative

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