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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

MacBreak Studio Ep 338: Building a Motion Graphics

December 1, 2015, 11:43 AM

https://www.aotg.com/macbreak-studio-ep-338-building-a-motion-graphics/

In this MacBreak, Steve breaks down his process for creating re-useable motion graphics elements in order to quickly create variations for tile openings in Final Cut Pro X.

Douglas Trumbull - Slit Scan Motion Picture Photog

November 27, 2015, 01:44 PM

https://www.aotg.com/douglas-trumbull-slit-scan-motion-picture-photog/

Visual Effects guru and a man who has designed the template for Vfx in films, Doug Trumbull is a true genius. Known for his ground breaking work on Kubrick's epic future forward film "2001," Doug Trumbull is a fascinating man to listen to and certainly holds court when he speaks about his craft. The SOC presented a Technical achievement award in 2009 for Trumbull's development of the Slit Scan process of motion picture cinematography.

Light Field Imaging: The Future of VR-AR-MR- Part

November 25, 2015, 01:20 PM

https://www.aotg.com/light-field-imaging-the-future-of-vr-ar-mr-part/

Presented by the VES Vision Committee. Introductions by Vision Committee Chair, Toni Pace Carstensen and Moderator, Scott Squires, VES followed by the first presentation by Paul Debevec, Chief Visual Officer, USC Institute for Creative Technologies.

THE WALK: VFX Breakdown by Rodeo FX

November 23, 2015, 02:37 PM

https://www.aotg.com/the-walk-vfx-breakdown-by-rodeo-fx/

Really cool VFX breakdown by Rodeo FX about their invisible work on THE WALK...

Interactive Raytracing with NVIDIA's Iray

November 23, 2015, 06:06 AM

https://www.aotg.com/interactive-raytracing-with-nvidias-iray/

Interactive Raytracing with NVIDIA's Iray – Steffen Römer (NVIDIA)

The Theory of Everything Vfx Breakdown

November 19, 2015, 12:06 PM

https://www.aotg.com/the-theory-of-everything-vfx-breakdown/

The Theory of Everything Vfx Breakdown by Union Visual Effects.

2015 VES Summit- Panel

November 17, 2015, 05:08 PM

https://www.aotg.com/2015-ves-summit-panel/

From the W Hotel in Hollywood, CA - 2015 VES Summit- Panel: Virtual Reality: 20/20 on 2020.

Stuart Freeborn talks about the creation of Yoda

November 10, 2015, 10:12 AM

https://www.aotg.com/stuart-freeborn-talks-about-the-creation-of-yoda/

Rare 1979 'The Empire Strikes Back' pre-production interview with makeup artist Stuart Freeborn on the creation of Yoda.

V-Ray for NUKE - Quick Start: Materials and Textur

November 4, 2015, 05:53 AM

https://www.aotg.com/v-ray-for-nuke-quick-start-materials-and-textur/

This video covers V-Ray for NUKE’s ability to generate a rendered element. We’ll also take a look at the VRayMaterialPreview node and how it can be used to rapidly develop the look of a shader using just the VRayMaterialPreview node and a VRayMtl node or shading network that you create, without having to set up an entire scene.

CGI VFX Breakdown HD: Straight Outta Compton

November 1, 2015, 06:10 AM

https://www.aotg.com/cgi-vfx-breakdown-hd-straight-outta-compton/

Check out some of the sweet breakdowns of Image Engine's VFX work for the biographical drama Straight Outta Compton! For more information, please see the details and links below.

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