It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
January 15, 2016, 12:00 PM
http://www.premierebro.com/weekinpr/week-in-premie...
Premiere Pro Week in Review: Optimize Dynamically Linked Comps • Motion Blur Effect in Premiere Pro • Optical Flow Tips • Editing GoPro Footage in Premiere Pro
#premiere pro#tutorials#news#review#weekJanuary 14, 2016, 01:22 PM
http://www.digitalproductionbuzz.com/2016/01/trans...
GUESTS Srinivas Krishna, Founder, CEO, AWE Company Gabe Cheifetz, President, Co-Founder, Trost Motion The post Transcript: Digital Production Buzz – January 14, 2016 appeared first on Digital Production BuZZ.
January 14, 2016, 01:21 PM
http://www.digitalproductionbuzz.com/2016/01/digit...
On the Digital Production Buzz, Larry Jordan talks with guests Srinivas Krishna and Gabe Cheifetz. Location-Aware Virtual Reality Bring the Past to Life Create Precise Camera Slides Using Motion Control WATCH FULL SHOW The post Digital Production Buzz – January 14, 2016 appeared first on Digital Production BuZZ.
January 14, 2016, 01:20 PM
http://eriknaso.com/2016/01/14/just-how-much-does-...
Hard drives are getting cheaper per terabyte or per gig every year, but figuring out what the sweet spot is for value can be confusing when looking at the 2 terabyte or 6TB options. Here is how you know exactly what capacity is the best deal.
January 14, 2016, 10:18 AM
http://www.cgmeetup.net/home/bmce-banc-vfx-breakdo...
Software Used – Mocha Nuke PFTrack Houdini Autodesk Maya (All Versions) Autodesk 3ds Max...
January 14, 2016, 10:17 AM
http://vfxserbia.com/2016/01/14/nuke-kroz-istoriju...
Pošto je nedavno objavljen izlazak NUKE 10, odlučili smo da pogledamo unazad i da se vratimo tamo odakle je sve počelo, da bi smo sagledali razvojni put programa kroz godine. U našem putovanju su nam pomogli Bill Spitzak, originalni autor NUKE-a u Digital Domainu, i Simon Robinson, jedan od osnivača The Foundry-a.
January 12, 2016, 05:29 AM
http://www.cgmeetup.net/home/using-normal-maps-in-...
In this tutorial, you learn about the benefits of using normal maps to provide detail without the overhead of added geometry. It’s a technique used mostly for gaming but can also be applied to architectural visualization or in any situation where interactive playback is required.
January 11, 2016, 06:05 PM
http://www.creativeimpatience.com/adobe-premiere-p...
I’m happy to announce, that this term I’m teaching plug-in development for Adobe Premiere Pro and Adobe After Effects on fxphd. I’ll be covering the basics of C/C++ and Adobe After Effects SDK in a bit more detail, as well as GPU acceleration for Premiere. All these will be illustrated … see more →
January 11, 2016, 06:04 PM
Ash Thorpe is a director, illustrator and creative director – who has worked on countless feature films and other creative projects. Some of his projects include Dawn of the planet of the apes, Mission Impossible – Rogue Nation, James Bond Spectre, Call of Duty, Prometheus, Iron Man 3, The Walking Dead and dozens of others.
January 11, 2016, 09:35 AM
http://feedproxy.google.com/~r/ItsAliveInTheLab/~3...
My wife, Sheryl, and I have a townhouse at Crown Harbor in Alameda, California. In a series of blog posts, I outlined the process we followed to make some energy improvements to our home: A Modest Proposal: Results of My... (...)
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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