To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Chaos Group Unveils New Core Algorithm for V-Ray 3

December 19, 2015, 01:09 PM

https://news.creativecow.net/story/880421

(Los Angeles, California--December 18, 2015) Today, Chaos Group releases a free upgrade to V-Ray for 3ds Max. This update features 20-50% faster rendering for most scenes and introduces a new variance-based adaptive sampler (VBAS) for more uniform noise distribution, faster setup, and improved imagery for VR, VFX, and arch-viz workflows.

Cutting Edge Smashes Marvel Project Render Farms

December 18, 2015, 05:44 PM

http://www.content-technology.com/asiapacificnews/...

Since 1992, Cutting Edge has built a string of studios that employs over 150 artists and reaches from Brisbane to Sydney. Like most professional shops they can do it all: films (Predestination, The Age of Adaline); commercials and TV series, including Powers, PlayStation Network’s first scripted show that’s based on Marvel’s graphic novel series. What they couldn’t do was run all render requests off a single dispatcher, and the minutes kept adding up.

axisVFX Delivers Effects for 2015 BBC ‘Doctor Wh

December 18, 2015, 05:43 PM

http://www.awn.com/news/axisvfx-delivers-spectacul...

axisVFX completes more than 120 visual effects shots for the Christmas day broadcast of ‘Doctor Who’ on BBC One.

Learn To Slice Through Fluids Correctly in RealFlo

December 18, 2015, 01:37 PM

http://lesterbanks.com/2015/12/realflow-slice-thro...

Beso Mzhavanadze shares a short tutorial on how to set up a simulation to slice through fluids in RealFlow. The Post Learn To Slice Through Fluids Correctly in RealFlow originally appeared and published on %%BLOGLINK%,by lesterbanks

Why fast file transfers are critical to video prod

December 18, 2015, 01:37 PM

http://postperspective.com/fast-file-transfers-cri...

By Katie Staveley Accelerated file transfer software is not new. It’s been around for many years and has been used by the world’s largest media brands. For those teams of content producers, it has been a critical piece of their workflow architecture, but it wasn’t until recently that this kind of software has become more accessible to every size company, not just the largest. And just in time. It goes without saying that the process of producing and delivering content is ever-evolvin...

AJA Ki Pro ULTRA

December 18, 2015, 01:36 PM

http://www.fdtimes.com/2015/12/18/aja-ki-pro-ultra...

It was like science class at InterBEE — where AJA introduced their new Ki Pro Ultra. AJA’s Andy Bellamy starred as your favorite physics teacher (with Eric Hamilton simultaneously translating to Japanese).

Week in Premiere 12/18/15

December 18, 2015, 12:34 PM

http://www.premierebro.com/weekinpr/week-in-premie...

Premiere Pro Week in Review: Boris FX BCC 10 Release Integrates Mocha With Premiere Pro • Pop Up Archive: Free Premiere Pro Extension For Searching Sound • New Adobe Post App For Creating Social Graphics • Adobe Libraries And Adobe Audition Remix Tutorials

#premiere pro#tutorials#news#tips#reviews
Getting to Know the Waves H-EQ – Pt 2

December 18, 2015, 10:37 AM

http://logic-pro-expert.com/logic-pro-blog/2015/12...

In the follow-up of “Getting to Know the Waves H-EQ – Part 1”, Groove3 audio software tutor Eli Krantzberg uses the US Modern type and the tilt-style EQ of the Waves H-EQ Hybrid Equalizer.

Using X-Particles for Dynamic Simulations & Destru

December 18, 2015, 10:36 AM

http://lesterbanks.com/2015/12/x-particles-dynamic...

Florian Thamer shares a look into using the latest release of X-Particles for dynamic simulations. The Post Using X-Particles for Dynamic Simulations & Destruction originally appeared and published on %%BLOGLINK%,by lesterbanks

V-Ray pour 3ds Max passe en version 3.3 et fait di

December 18, 2015, 07:13 AM

http://www.3dvf.com/actualite-15430-v-ray-3ds-max-...

Les principales avancées : des améliorations au sein de l'algorithme de rendu, avec à la clé 20 à 50% de gain en temps de rendu sur la plupart des scènes. Un nouveau variance-based adaptive sampler (VBAS) fait son apparition. Son avantage : une distribution du bruit plus uniforme, une mise en place plus rapide.

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