To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

The Foundry Releases Free Version of Mari Texture-

May 10, 2016, 09:25 AM

http://www.studiodaily.com/2016/05/the-foundry-rel...

The Foundry's texture-painting software Mari is the latest VFX tool to be released in a free, unwatermarked version for non-commercial use. The company said artists can use Mari Non-commercial as a learning tool, as well as for working on personal projects … more » The post The Foundry Releases Free Version of Mari Texture-Painting Software appeared first on Studio Daily.

The Future of Creative Education

May 10, 2016, 05:23 AM

http://feedproxy.google.com/~r/richardharringtonbl...

At this year's NAB, I was invited to kickoff the conference as a guest on their live broadcast.  I had a chance to talk about changes in the world of educating creative professionals.  I shared some of my own view points about where things are going and how the changes affects students and working pros alike.  My interview starts around the 22 minute mark.

Does new tech really make last year's model obsol

May 10, 2016, 05:23 AM

http://www.redsharknews.com/technology/item/3463-d...

Should companies release new cameras every year? Or should they release cameras with longer lifespans at higher cost? camera developmentcamera designBusinessAppleiPhoneSonyRX10RX100

Holy crap! :-O Render Please is officially 3 years

May 9, 2016, 04:20 PM

http://renderplease.com/post/144105384650

Holy crap! :-O Render Please is officially 3 years old! It sometimes feels like I’ve been running this blog for forever (ha), but THREE YEARS. I cannot thank y’all enough for following this ol’ blog. All the submissions, questions, shout outs, (virtual) high fives. All of it. THANK YOU. This wouldn’t exist were it not for you.Some stats about Render Please: 1190 posts have been made on the blog. 11,170 followers on Tumblr, 1200 likes on Facebook, 1578 followers on Twitter. CRAAAAYZA...

Enhanced Log Grading in Resolve 12.5

May 9, 2016, 04:20 PM

http://www.4kshooters.net/2016/05/10/enhanced-log-...

In the latest version of DaVinci Resolve 12.5, Blackmagic Design overhauled the Log grading controls along with the overall approach these settings affect colours. Currently, they provide much smoother and more pleasing results, especially when it comes to color grading Log-encoded images. All in all, now there are two ways of using the Log mode controls. On one hand, you can utilise these settings to make quick, colour grading adjustments to your Log footage while it’s normalised by a LUT. Th...

NAB 2016: Small Tree's Corky Seever

May 9, 2016, 12:46 PM

http://www.youtube.com/watch?v=-qL2gNZjETc

At NAB, Small Tree Communications was showing its TitaniumTZ5+, a mobile shared storage device.

C4D Artist Breaks Down His Stylized X-Particles Ar

May 9, 2016, 12:43 PM

http://lesterbanks.com/2016/05/c4d-artist-breaks-s...

Florian Thamer offers a look into how he works with Cinema 4D, X-Particles, and Octane Render to create a stylized look to his work. The Post C4D Artist Breaks Down His Stylized X-Particles Artwork originally appeared and published on %%BLOGLINK%,by lesterbanks

VFX Producer Chad Hudson Joins FuseFX

May 9, 2016, 12:43 PM

http://www.broadcastbeat.com/vfx-producer-chad-hud...

LOS ANGELES—Veteran Visual Effects Producer Chad Hudson, whose credits include The Walking Dead and Game of Thrones,  has joined FuseFX. Based at the company’s Los Angeles facility, Hudson becomes part of a diverse production team that is creating effects for Fox’s Sleepy Hollow and pilots for CBS and Amazon, as well as other upcoming television ...

Should you transcode before Color Grading in Adobe

May 9, 2016, 10:59 AM

http://www.provideocoalition.com/transcode-before-...

There are a lot of misconceptions about transcoding, and discussions on transcoding pop up in forums and groups quite often. This is an attempt to bring some facts and practical advice on the table. The Myth we’re busting: Transcoding your 8-bit source material to 10-bit will magically make it more robust, so you can do The post Should you transcode before Color Grading in Adobe Premiere? appeared first on ProVideo Coalition.

GTX 1080: Faster than a Titan X at half the price

May 9, 2016, 04:41 AM

http://www.redsharknews.com/post/item/3465-gtx-108...

DaVinci Resolve users take note: Nvidia's new Pascal-based GTX 1080 and 1070 GPUs rival or exceed the performance of last generation's Titan X. NvidiaGTX 1080Titan XGPUGraphics cardBlackmagicDa Vinci ResolveResolve

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