November 5, 2013, 08:21 PM
Wes McDermott talks about creating 3D content with budgetary constraints, taken from his presentation at Unity’s 2013 Unite conference. Wes demonstrates his pipeline for creating 3D assets using the Foundry’s Modo, Allegorithmic Substance and Unity.
Christopher Peterson, ACE, sits down with Gordon to discuss American Crime Story: Impeachment.
Gordon Burkell sits down with Alex Amick to discuss her work on the Muppets Haunted Mansion.
Cindy Mollo sits down to discuss the editing of Ozark.
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