January 8, 2014, 02:18 PM
In this video we will cover how to create volumetric scatter fog with Arnold for Maya, and how to comp it in Nuke 8. As of the creation of this video Arnold MtoA is in Release Candidate 3, and there is no dedicated AOV pass for breaking out volumetric scatter fog nor will there be by the release of 1.0.
Greg O'Bryant sits down with Gordon to discuss the editing of Brand New Cherry Flavor for Netflix an...
Yan Miles sits down to discuss editing The Crown's hit episode Fairytale.
Gordon sits down with Michelle Tesoro ACE to discuss her work on The Queen's Gambit.
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