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FCP X: Audio Editing with Secondary Storylines

June 26, 2014, 10:38 PM

Most of the time, the Final Cut Pro X timeline works really well. By connecting cutaways and audio clips to the “main story” clips on the primary storyline, it’s much easier to make sure that a sound or a voiceover stays where it should. Still, some things have to be dealt with differently in this different paradigm. Some kinds of media should be dealt with differently to older editors, where timecode is king. Audio is often one of those things, so let’s take a look at how to do it.

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