FCP X: Managing Audio Channels

March 7, 2012, 03:35 PM


Final Cut Pro X offers some unique ways of handling audio channels that may not be immediately obvious. Here I will outline where and how to manage them throughout the FCP X workflow.

© 2007-2022 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.