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FumeFX Where the hell is the Emitter Button

December 14, 2013, 09:26 AM

It was back in near the end May of 2013 when we first heard word that the popular 3ds Max fluid dynamics simulator, FumeFX was being developed for Maya, and as a precursor to its looming release next week, Allan McKay provides a quick-start to getting oriented in using FumeFX for Maya.

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