September 20, 2016, 09:29 AM
http://lesterbanks.com/2016/09/generate-pyro-simul...
CG Artist Oliver Hilbert shares a look into using Houdini’s Wedge ROP to wedge pyro simulations and writing those sims out as OpenDVB’s. The DVB’s are then brought into Clarisse and rendered there. looking at using the wedge ROP in Houdini to generate a series of Pyro simulations The Wedge render node in Houdini allow The Post Generate a Series of Pyro Simulations in Houdini With Wedge originally appeared and published on %%BLOGLINK%,by lesterbanks
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