November 4, 2016, 06:05 AM
http://www.cgmeetup.net/home/hair-parts-dynamics-u...
Hair is often divided into parts which are visually distinct. When simulating hair dynamics it is desired that these parts of hair behave as groups so that strands stick and simulate together instead of acting independently. In this quick tutorial we learn how to achieve this with Ornatrix Maya dynamics operator. Use this technique to better preserve your hair grooms during simulation.
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