September 22, 2017, 05:16 AM
Houdini 16’s new terrain tools are built on heightfields. Heightfields in Houdini are groups of 2D volumes displayed in the viewport and at render time, as a distorted grid. In this masterclass, we delve into what these are, and how you can use them beyond terrains.
Gordon sits down with Matt Villa to discuss the editing of Peter Rabbit 2 - The Runaway.
Gordon Sits down with Nick Carew to discuss The Girlfriend Experience Season 03.
Editor Sam Rice Edwards joins us from the UK to discuss his work on the Youtube documentary Life In ...
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