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How I Failed My Way to Progress

September 16, 2016, 05:19 PM

Last year, I managed to build the worst ever Voice Over dialog pipeline. What started from good intentions and the drive to be organized, slowly deteriorated into an epic mess of versioning issues and inconsistencies between English text, localization and in-game text. It was, by every sense of the word, a failure. The Backstory When I […]

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