May 7, 2015, 09:30 AM
In this video I break down what an animation tree is, how interactive animation works in a video game based on button inputs and how these animations relate to each other. In future entries in this series I’ll go through the process of creating a whole character set of animations.
Christopher Peterson, ACE, sits down with Gordon to discuss American Crime Story: Impeachment.
Gordon Burkell sits down with Alex Amick to discuss her work on the Muppets Haunted Mansion.
Cindy Mollo sits down to discuss the editing of Ozark.
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