February 15, 2019, 10:42 AM
https://lesterbanks.com/2019/02/double-sided-mater...
Christoph Werner covers how to create a standard double-sided material in Blender. Double-sided materials are essential, especially when you need to shade objects that have no physical depth such as a plane. Two-sided shaders come
Editor Sam Rice Edwards joins us from the UK to discuss his work on the Youtube documentary Life In ...
Gordon sits down with Marco Capalbo to discuss editing for Werner Herzog and crafting Fireball: Visi...
Editor Mikeel Nielsen and Sound Designer Nicolas Becker discuss creating the film The Sound of Metal...
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