November 5, 2019, 02:08 PM
Roman Pillai shows how to use Houdini Vellum to create a soft body fracture simulation. Rigid body fractures seem more natural to work within 3D. That is unless you work with Side FX Houdini. The
Gordon sits down with Matt Villa to discuss the editing of Peter Rabbit 2 - The Runaway.
Gordon Sits down with Nick Carew to discuss The Girlfriend Experience Season 03.