January 21, 2019, 06:56 PM
FX TD Fabricio Chamon shows how to create a UV-based wetmap in Houdini that is independent of a geometry’s resolution. Maps really drive a lot of 3D work from a cavity, occlusion, and normal maps
Cindy Mollo sits down to discuss the editing of Ozark.
Greg O'Bryant sits down with Gordon to discuss the editing of Brand New Cherry Flavor for Netflix an...
Yan Miles sits down to discuss editing The Crown's hit episode Fairytale.
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