March 29, 2019, 10:50 AM
Tony Grillo has a look at working with bitmap assets using bone deformers in ToonBoom Harmony. We’ve all seen After Effects puppet pins and pseudo bone and rigging solutions in Adobe After Effects. For the
Cindy Mollo sits down to discuss the editing of Ozark.
Greg O'Bryant sits down with Gordon to discuss the editing of Brand New Cherry Flavor for Netflix an...
Yan Miles sits down to discuss editing The Crown's hit episode Fairytale.
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