December 4, 2018, 01:18 PM
Tim van Helsdingen Shows a Method for Dealing with Concave Collisions in Houdini’s Bullet Solver. While working with Bullet in Houdini, you may have found that applying simulation to objects that have concave surfaces is
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
Udit Duseja Discusses his Composition and Audio Work on America and All Light Everywhere
Gordon sits down to talk about Don't Look Up with the film's editor Hank Corwin.
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