Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events
How to model a character for animation

November 28, 2014, 07:46 AM

Artist Jean-Michel Bihorel shared the character design of Georges Henri de la Poudrière with fellow artist Camille Campion. The concept was devised on paper by Camille and then Jean-Michel realised it in 3D, from modelling to compositing. The project took a year to create as Jean-Michel modelled the entire figure for animation as well as paying attention to the finer details.

© 2007-2023 Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.