May 29, 2019, 12:51 PM
Andrew Christophersen shows how you can use instanced shapes for rig controls. When you are building rigs in Autodesk Maya and you want an IK/FK switch to control attributes on multiple controls, you’ll find that
Cindy Mollo sits down to discuss the editing of Ozark.
Greg O'Bryant sits down with Gordon to discuss the editing of Brand New Cherry Flavor for Netflix an...
Yan Miles sits down to discuss editing The Crown's hit episode Fairytale.
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