March 9, 2017, 05:36 AM
http://www.cgmeetup.net/home/maya-lt-2017-uv-edito...
UV editing is an important part of the 3D workflow. In the past, UV tools were limited and difficult to work with. This has changed dramatically over the past few years, and Update 3 of Maya/Maya LT 2017 continues to make UV creation and editing both easier and faster. Unfold3D was introduced in Maya/LT 2015, bringing a better UV unwrapping algorithm, and many other updates have been made since, such as better layout tools, pinning, more intuitive UV seam creation tools, etc.
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