Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events
MetaData Coding in a Maya Production Pipeline

July 17, 2014, 09:38 AM

http://lesterbanks.com/2014/07/metadata-coding-may...

Mark Jackson posts his Develop Conference talk on MetaData Coding in a Maya production pipeline providing some practical examples of its use at Crytec

Log in to comment.

© 2007-2021 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.