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Nuke - Using the Shuffle Node

December 6, 2013, 11:23 AM

Demonstrating a much streamlined workflow for dealing with multiple roto-shapes in Nuke, createfxUK shows how to take various rotoshapes, and essentially store them, using the shuffle node, in a different color channels that can eventually be rendered out as a single file. This prevents having to render a separate matte for each roto shape and offers a much cleaner workflow.

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