It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
May 14, 2017, 05:27 AM
http://designingsound.org/2017/05/sunday-sound-tho...
This month’s theme “Sound Language & Lingo” made me think a lot about how the communication went on some of my projects. Even though there’s some more or less established lingo when it comes to describing sounds & talking about audio with other members of the community, using the same language while discussing audio with clients […]
May 11, 2017, 12:18 PM
http://designingsound.org/2017/05/some-peculiariti...
This is a guest post by Timothy Muirhead, a sound editor based out of Toronto and also co-host of the Tonebenders sound design podcast. You can reach him via twitter @azimuthaudio. M.O.S. ….. We all know this means that no sound was recorded with the with the visual at hand. Most of us have heard that the […]
May 11, 2017, 12:18 PM
https://www.digitaltrends.com/home-theater/dolby-a...
With CES 2017 fading in the rearview like the last rays of a dying sunset, we’re left with countless new tech trends to ponder. One of the most interesting in the home theater landscape is the explosion of the Dolby Atmos soundbar, debut models of which have begun to pop up from virtually every major brand.
May 10, 2017, 12:58 PM
http://www.creativefieldrecording.com/2017/05/10/2...
Last week I saw an interesting conversation appear on Facebook. Field recordist and sound designer Charles Maynes created a post in the Independent Sound Effects group to discuss establishing a standard for audio levels in sound effect libraries. It’s a valuable idea. In fact, I’ve received a handful of messages from readers about this in the last three months alone.
May 10, 2017, 09:17 AM
http://filmmakermagazine.com/102417-a-message-from...
It’s a fraught moment for any director — “locking picture,” with all the finality the term signifies. But, as a panel on “Scoring for Television & Film” at the recent Independent Film Festival Boston (IFFBOSTON) revealed, for composers it’s a vital stage in their process of scoring a film.
May 9, 2017, 05:12 PM
https://soundblab.com/interviews/18037-chris-wade
Imagine Ingmar Bergman’s Wild Strawberries remade by David Lynch and you’ll be in a better mindset to immerse yourself within the debut film from author, musician, and filmmaker Chris Wade, perhaps best known around these parts as the guiding light behind the prolific Dodson and Fogg project. We chatted with Chris to get a handle on what encouraged him to reach out beyond his comfort zone in the recording studio to tackle the silver screen.
May 9, 2017, 07:48 AM
https://www.aotg.com/rtws-mm3-keeps-the-beat-steady-for-richard-devine/
For the past 20 years, revered Electronic Musician and Sound Designer Richard Devine has been recognized for creating complex rhythms and producing a layered and heavily processed sound, combining influences from glitch music to old and modern electronic music.
#rtwMay 9, 2017, 07:13 AM
http://www.dvinfo.net/news/audio-technica-offers-c...
A-T’s acclaimed AT8024, AT2020USB+, AT2020USBi, System 10 Camera-Mount Wireless, BP40 and AT2005USB microphones are valued tools for content creators STOW, OH, May 9, 2017 — Audio-Technica, a leading innovator in transducer technology for over 50 years, offers a range of microphones favored by podcasters, social media and YouTube personalities, journalists and interviewers, livestreamers, voiceover artists, [...]
May 8, 2017, 04:30 AM
http://designingsound.org/2017/05/sunday-sound-tho...
As I was preparing a guest contribution relating to the monthly theme of Sound Language & Lingo, I found myself thinking about hearing loss and how it relates to the spoken English language. I asked myself what a language might sound like were it created from scratch. What elements might be considered in its design? Perhaps efficiency in terms of speed, […]
May 6, 2017, 01:22 PM
https://randythomblog.wordpress.com/2017/05/05/des...
This is an article I wrote in the mid 1990’s. It’s a plea for sound to be taken as seriously as visuals in film storytelling. Most directors say they care deeply about sound, but almost none of them spend even 10% as much time working on sound as they spend working on the visual aspect of their films.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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