Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events
Roll bones in HumanIK: Maya LT 2016 Ext.3

March 17, 2016, 05:31 AM

https://www.aotg.com/roll-bones-in-humanik-maya-lt-2016-ext-3/

The HumanIK animation system in Maya LT now supports up to 5 roll bones per limb. Using roll bones in a limb helps animators distribute the deformations of their model during an animation, helping to avoid the candy-wrapper effect that can occur when a limb turns on its own axis. Additionally, the HumanIK UI has received a visual update that helps simplify use and makes it easier to navigate the HumanIK skeleton.

Log in to comment.

© 2007-2021 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.