March 31, 2017, 12:24 PM
A recent paper on computer vision from Stanford University, Universidad de Zaragoza, and University of California Berkeley explains the Saliency of VR. The research tracks the gaze from 86 different users of panoramic VR images, many of which were done as part of Chaos Group Labs. The research compares this to how people gaze at desktop images and can help in many other areas of research in the area of VR.
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
Udit Duseja Discusses his Composition and Audio Work on America and All Light Everywhere
Gordon sits down to talk about Don't Look Up with the film's editor Hank Corwin.
© 2007-2022 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.