Sculpting with Cinema 4D

January 6, 2016, 01:34 PM

Sculpting was introduced with Cinema 4D R14 opening up new possibilities for modelling. Sculpting though is not only great for modelling but also in the conceptual phase. A great way to quickly test out different ideas and see what fits. This tutorial was introduced with R14 but all workflows and concepts are still valid even now.

© 2007-2024 Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.